This is a clear advancement in the handful of Tolkien-inspired action games. The hierarchy is ever-changing and offers the player opportunities to influence it, and so the player’s perception of the battlefield is never the same. Shadow of Mordor creates a new world of personality and dynamic interactions among its hierarchy of Uruks (or orcs), ranging from the footsoldiers carrying intel to the higher-ranking Captains and Warchiefs. That’s because it offers two perspectives to the story instead of just focusing on the human-elf alliance.
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